WinKawaks™ 1.11 Release Log
* WinKawaks 1.11
* That bad, naughty, evil, and overall not very nice sound issue should be fixed now :)) (Jesus, why did GetCurrentPosition have to report bytes instead of samples ?) * Modified autoframeskip code to adapt to new timing system. Should be better too, now. * Added a system to autodetect for each frame wether sprite masking is needed or not. Since it is not, most of the time, this speeds up things nicely in many games :) * Fixed Street Fighter Zero - CPS Changer (Japan 951020) backgrounds (broken in 1.10) * Macros for Player 2, Player 3 and Player 4. Have a look at updated Defaultkeys.ini * New blitter: Zoom 2x software. In other words, 200% without blur effect. If you like "correct ratio" and not blur, I'd suggest you give a try to this blitter + stretch + eventually fullscreen. Keep in mind that this blitter is however significantly slower than Normal, Alternate scanlines or even regular scanlines. * Fixed XMen Versus Street Fighters hanging when beginning fight against Apocalypse * Faster loading for Capcom Sports Club * Correct the CRCs for Capcom Sports Club XORs (didn't cause bugs, just reported XORs to be bad in audit) * New function to redraw the current frame without the on screen messages. Handy if you want to make a screenshot. * Added a few background colors in the menu * Added Zoom window 100%/200%/300% in the menu * Made the Reset key redefinable, since everyone seems to hate F10 :) * The usual batch of cosmetic changes :)